SYNCSENSE® is a virtual reality-based digital exercise device
Who is the SYNCSENSE® VR solution for?
SYNCSENSE® is developed for people with physical, cognitive or social needs who may benefit from more motivation for movement, cognitive stimulation, sensory experiences and meaningful presence.
The solution is used for neurological and older medical patients as well as citizens with dementia, brain injury, reduced physical function or other cognitive and mental challenges. It can be used in hospitals, rehabilitation centers, nursing homes, dementia centers, residential facilities, activity and day services and other health and care services.
SYNCSENSE® is a flexible 2-in-1 solution with both a physical exercise module and a cognitive experience and stimulation module.
For people who need motivation for movement and exercise
The physical exercise module is relevant for patients and citizens with reduced mobility, low activity level or lack of motivation for physical exercise. The VR experiences can be combined with, for example, exercise bikes and seated cross-trainers and can make exercise more motivating, engaging and meaningful.
The module can be used to support rehabilitation, retraining, mobilization and maintenance training.
For people who need cognitive stimulation, calm and meaningful experiences
The cognitive module is relevant for people with dementia, brain injury, cognitive impairment or a need for sensory stimulation and activation. It can also be used for patients and citizens who experience passivity, understimulation, restlessness or have limited opportunities to get out and experience the world independently.
The sensory-stimulating VR experiences can awaken memories, create recognition and conversation, and contribute to calm, presence and positive shared experiences.
One solution - different needs
For some, SYNCSENSE® is first and foremost a tool for creating motivation for movement and exercise. For others, it is about awakening memories, stimulating the senses, creating calm or providing access to experiences that may otherwise be difficult to have.
The solution can be adapted to the individual's interests, resources, condition on the day and functional level, and used by therapists, care staff and other professionals. Relatives and volunteers can also help start VR experiences and create activity, presence and shared experiences.
Benefits of the exercise module
The VR solution is used in combination with exercise machines and our specially designed pedal sensor. The user experiences exceptional nature and city walks all while using the exercise equipment. In this way, "boring" exercise machines are transformed into meaningful experiences, so otherwise dull exercise becomes fun and motivating.
The VR solution's physical exercise module contributes to:
- Increase motivation for exercise and adherence to exercise.
- Increase exercise duration and intensity.
- Make facilitation of self-managed exercise easier.
- Improve mood and quality of life.
Benefits of the engagement module
The VR solution is used as experiential input. A tablet app streams so staff can follow what the user sees in the VR headset. The app makes it possible for VR-film to be adapted and personalized with interactive quizzes, puzzles, guided tours and dog walks. Furthermore, the app consists of conversation and reflection questions intended to ease dialogue, increase person involvement and stimulate cognition.
The VR solution's cognitive engagement module contributes to:
- Train and stimulate cognitive function.
- Create meaningful experiences and a conversation tool.
- Awaken personal memories through reminiscence and life-history conversations.
- Create calm and lower the conflict level.
- Reduce outwardly reactive and door-seeking behavior.
- Provide sensory stimulation and regulate arousal level.
- Improve mood and quality of life.
What does the SYNCSENSE® VR solution consist of?
A VR solution consists of a VR product, implementation service and full support:
- A VR headset, motion sensor and tablet with our license (SYNCSENSE® software/app).
- The license includes access to more than 100 sensory-stimulating VR films with exceptional nature, animals, culture, history, music, trips abroad and city walks from Denmark and the rest of the world (a library that is continuously expanded).
- We can also produce your wishes for local VR films!
- Access to a data compliance web module, where the implementation of the VR solution can automatically and continuously be monitored based on data reports.
- Start-up, rollout and ongoing implementation service (including ongoing brush-up training of staff).
- Full support, so staff can always call us all 7 days of the week between 8 a.m. and 5 p.m. CET.
Short and simplified explanation of the system: The VR headset (1) can be used both on its own and together with exercise equipment, for example a bike. From the tablet (2), staff or relatives can follow what the user sees in the VR headset. They can also select and adapt the VR films to the individual user. The system automatically records how often and how the VR headset is used and can generate reports (3) on usage. When the VR headset is used with a bike, the small white motion sensor (4) is mounted on the pedal. The sensor detects how fast the user cycles and converts the speed into movement and progression in the VR experience.
Why choose the SYNCSENSE® VR solution?Here are 12 good reasons...
User-friendly VR headsets
Sensory-stimulating VR films
Proven implementation
Evidence-based VR solution
Does not require internet or data processing agreement
Full support
Cognitive VR games
Easy and flexible
Specially designed intelligent motion sensor
Automatic monitoring of the implementation
App for streaming of the VR headset and for personalization of VR exercise
Safe and approved hygiene protocol
Local VR films can be tailored with nature, animals, culture, history, music, trips abroad and city walks
Our sensory-stimulating VR film library consists of lifelike and audiovisual VR films from beautiful locations which the patients and citizens themselves help to determine. In this way they get personal and true-to-life experiences, which may not otherwise be possible due to their course of illness. From our app, VR films can be adapted and personalized with interactive quizzes, puzzles, guided tours and dog walks. Furthermore, the app consists of conversation and reflection questions intended to ease dialogue, increase person involvement and stimulate cognition.
Our more than 100 sensory-stimulating VR films include the themes: Nature, animals, culture, history, music, trips abroad and city walks, etc. We are especially proud – as the only ones – to be able to offer patients and citizens very unique VR films from, among others, the amusement parks Tivoli, LEGOLAND, Dyrehavsbakken, Knuthenborg Safaripark, Copenhagen ZOO, Experience Center Nyvang – a part of Denmark's history, Freetown Christiania, our most famous Danish castles, museums, national parks and a lot of other exceptional nature and culture from Denmark and the rest of the world. Including some of the world's 7 wonders.
Some of our very popular VR films are walk-with-the-dog – it can make patients and citizens request VR morning, noon and evening, because it is at those times "the dog normally needs to be walked." Nature and animals are very popular. It is also very popular to choose a VR film where you have social companionship, which guides and leads the way on the tour.
The VR film library is continuously expanded. If you wish to have our overview of the entire VR film library sent – please contact us.
Read more about exercise with VR in your area
Do you want to try the SYNCSENSE® VR solution?
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NB: SYNCSENSE® is a CE-marked digital exercise device to promote physical, cognitive and social activity. SYNCSENSE® is not classified as a medical device and can therefore not be used to diagnose, prevent, alleviate or treat diseases, disabilities or injuries.